/*
 *  Copyright 2008-2021 NVIDIA Corporation
 *  Modifications Copyright© 2019-2025 Advanced Micro Devices, Inc. All rights reserved.
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

#pragma once

#include <thrust/detail/config.h>

#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
#  pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
#  pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
#  pragma system_header
#endif // no system header

#include <thrust/detail/type_traits.h>
#include <thrust/iterator/iterator_traits.h>
#include <thrust/reverse.h>
#include <thrust/system/detail/sequential/stable_merge_sort.h>
#include <thrust/system/detail/sequential/stable_primitive_sort.h>

#include <thrust/detail/nv_target.h>

#if !_THRUST_HAS_DEVICE_SYSTEM_STD
#  include <type_traits>
#endif

THRUST_NAMESPACE_BEGIN
namespace system
{
namespace detail
{
namespace sequential
{
namespace sort_detail
{

////////////////////
// Primitive Sort //
////////////////////

template <typename KeyType, typename Compare>
struct needs_reverse : _THRUST_STD::is_same<Compare, typename thrust::greater<KeyType>>
{};

template <typename DerivedPolicy, typename RandomAccessIterator, typename StrictWeakOrdering>
THRUST_HOST_DEVICE void stable_sort(
  sequential::execution_policy<DerivedPolicy>& exec,
  RandomAccessIterator first,
  RandomAccessIterator last,
  StrictWeakOrdering,
  thrust::detail::true_type)
{
  thrust::system::detail::sequential::stable_primitive_sort(exec, first, last);

  // if comp is greater<T> then reverse the keys
  using KeyType = typename thrust::iterator_traits<RandomAccessIterator>::value_type;

  if (needs_reverse<KeyType, StrictWeakOrdering>::value)
  {
    thrust::reverse(exec, first, last);
  }
}

template <typename DerivedPolicy,
          typename RandomAccessIterator1,
          typename RandomAccessIterator2,
          typename StrictWeakOrdering>
THRUST_HOST_DEVICE void stable_sort_by_key(
  sequential::execution_policy<DerivedPolicy>& exec,
  RandomAccessIterator1 first1,
  RandomAccessIterator1 last1,
  RandomAccessIterator2 first2,
  StrictWeakOrdering,
  thrust::detail::true_type)
{
  // if comp is greater<T> then reverse the keys and values
  using KeyType = typename thrust::iterator_traits<RandomAccessIterator1>::value_type;

  // note, we also have to reverse the (unordered) input to preserve stability
  if (needs_reverse<KeyType, StrictWeakOrdering>::value)
  {
    thrust::reverse(exec, first1, last1);
    thrust::reverse(exec, first2, first2 + (last1 - first1));
  }

  thrust::system::detail::sequential::stable_primitive_sort_by_key(exec, first1, last1, first2);

  if (needs_reverse<KeyType, StrictWeakOrdering>::value)
  {
    thrust::reverse(exec, first1, last1);
    thrust::reverse(exec, first2, first2 + (last1 - first1));
  }
}

////////////////
// Merge Sort //
////////////////

template <typename DerivedPolicy, typename RandomAccessIterator, typename StrictWeakOrdering>
THRUST_HOST_DEVICE void stable_sort(
  sequential::execution_policy<DerivedPolicy>& exec,
  RandomAccessIterator first,
  RandomAccessIterator last,
  StrictWeakOrdering comp,
  thrust::detail::false_type)
{
  thrust::system::detail::sequential::stable_merge_sort(exec, first, last, comp);
}

template <typename DerivedPolicy,
          typename RandomAccessIterator1,
          typename RandomAccessIterator2,
          typename StrictWeakOrdering>
THRUST_HOST_DEVICE void stable_sort_by_key(
  sequential::execution_policy<DerivedPolicy>& exec,
  RandomAccessIterator1 first1,
  RandomAccessIterator1 last1,
  RandomAccessIterator2 first2,
  StrictWeakOrdering comp,
  thrust::detail::false_type)
{
  thrust::system::detail::sequential::stable_merge_sort_by_key(exec, first1, last1, first2, comp);
}

template <typename KeyType, typename Compare>
struct use_primitive_sort
    : ::internal::_And<::internal::is_arithmetic<KeyType>,
                       _THRUST_STD::disjunction<_THRUST_STD::is_same<Compare, thrust::less<KeyType>>,
                                               _THRUST_STD::is_same<Compare, thrust::greater<KeyType>>>>
{};

} // end namespace sort_detail

template <typename DerivedPolicy, typename RandomAccessIterator, typename StrictWeakOrdering>
THRUST_HOST_DEVICE void stable_sort(
  sequential::execution_policy<DerivedPolicy>& exec,
  RandomAccessIterator first,
  RandomAccessIterator last,
  StrictWeakOrdering comp)
{
  // the compilation time of stable_primitive_sort is too expensive to use within a single CUDA thread
  NV_IF_TARGET(
    NV_IS_HOST,
    (using KeyType = thrust::iterator_value_t<RandomAccessIterator>;
     sort_detail::use_primitive_sort<KeyType, StrictWeakOrdering> use_primitive_sort;
     sort_detail::stable_sort(exec, first, last, comp, use_primitive_sort);),
    ( // NV_IS_DEVICE:
      thrust::detail::false_type use_primitive_sort;
      sort_detail::stable_sort(exec, first, last, comp, use_primitive_sort);));
}

template <typename DerivedPolicy,
          typename RandomAccessIterator1,
          typename RandomAccessIterator2,
          typename StrictWeakOrdering>
THRUST_HOST_DEVICE void stable_sort_by_key(
  sequential::execution_policy<DerivedPolicy>& exec,
  RandomAccessIterator1 first1,
  RandomAccessIterator1 last1,
  RandomAccessIterator2 first2,
  StrictWeakOrdering comp)
{
  // the compilation time of stable_primitive_sort_by_key is too expensive to use within a single CUDA thread
  NV_IF_TARGET(
    NV_IS_HOST,
    (using KeyType = thrust::iterator_value_t<RandomAccessIterator1>;
     sort_detail::use_primitive_sort<KeyType, StrictWeakOrdering> use_primitive_sort;
     sort_detail::stable_sort_by_key(exec, first1, last1, first2, comp, use_primitive_sort);),
    ( // NV_IS_DEVICE:
      thrust::detail::false_type use_primitive_sort;
      sort_detail::stable_sort_by_key(exec, first1, last1, first2, comp, use_primitive_sort);));
}

} // end namespace sequential
} // end namespace detail
} // end namespace system
THRUST_NAMESPACE_END
