/*
 *  Copyright 2008-2013 NVIDIA Corporation
 *  Modifications Copyright© 2023-2025 Advanced Micro Devices, Inc. All rights reserved.
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

#pragma once

#include <thrust/detail/config.h>

#include <thrust/detail/nv_target.h>
#include <thrust/detail/type_deduction.h>

#include <limits>
#include <type_traits>

THRUST_NAMESPACE_BEGIN
namespace detail
{

template <typename Integer>
THRUST_HOST_DEVICE THRUST_FORCEINLINE Integer clz(Integer x)
{
  Integer result;
  NV_IF_TARGET(NV_IS_DEVICE,
               (result = ::__clz(x);),
               (int num_bits = 8 * sizeof(Integer); int num_bits_minus_one = num_bits - 1; result = num_bits;
                for (int i = num_bits_minus_one; i >= 0; --i) {
                  if ((Integer(1) << i) & x)
                  {
                    result = num_bits_minus_one - i;
                    break;
                  }
                }));
  return result;
}

template <typename Integer>
THRUST_HOST_DEVICE THRUST_FORCEINLINE bool is_power_of_2(Integer x)
{
  return 0 == (x & (x - 1));
}

template <typename T>
THRUST_HOST_DEVICE THRUST_FORCEINLINE typename std::enable_if<std::is_signed<T>::value, bool>::type is_negative(T x)
{
  return x < 0;
}

template <typename T>
THRUST_HOST_DEVICE THRUST_FORCEINLINE typename std::enable_if<std::is_unsigned<T>::value, bool>::type is_negative(T)
{
  return false;
}

template <typename Integer>
THRUST_HOST_DEVICE THRUST_FORCEINLINE bool is_odd(Integer x)
{
  return 1 & x;
}

template <typename Integer>
THRUST_HOST_DEVICE THRUST_FORCEINLINE Integer log2(Integer x)
{
  Integer num_bits           = 8 * sizeof(Integer);
  Integer num_bits_minus_one = num_bits - 1;

  return num_bits_minus_one - clz(x);
}

template <typename Integer>
THRUST_HOST_DEVICE THRUST_FORCEINLINE Integer log2_ri(Integer x)
{
  Integer result = log2(x);

  // This is where we round up to the nearest log.
  if (!is_power_of_2(x))
  {
    ++result;
  }

  return result;
}

// x/y rounding towards +infinity for integers
// Used to determine # of blocks/warps etc.
template <typename Integer0, typename Integer1>
THRUST_HOST_DEVICE THRUST_FORCEINLINE
  // FIXME: Should use common_type.
  auto
  divide_ri(Integer0 const x, Integer1 const y) THRUST_DECLTYPE_RETURNS((x + (y - 1)) / y)

  // x/y rounding towards zero for integers.
  // Used to determine # of blocks/warps etc.
  template <typename Integer0, typename Integer1>
  THRUST_HOST_DEVICE THRUST_FORCEINLINE auto divide_rz(Integer0 const x, Integer1 const y)
    THRUST_DECLTYPE_RETURNS(x / y)

  // Round x towards infinity to the next multiple of y.
  template <typename Integer0, typename Integer1>
  THRUST_HOST_DEVICE THRUST_FORCEINLINE auto round_i(Integer0 const x, Integer1 const y)
    THRUST_DECLTYPE_RETURNS(y* divide_ri(x, y))

  // Round x towards 0 to the next multiple of y.
  template <typename Integer0, typename Integer1>
  THRUST_HOST_DEVICE THRUST_FORCEINLINE auto round_z(Integer0 const x, Integer1 const y)
    THRUST_DECLTYPE_RETURNS(y* divide_rz(x, y))

} // namespace detail

THRUST_NAMESPACE_END
